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Design of Virtual Tea Ceremony 'Otemae' from Remote Place Using Haptic Retargeting

机译:基于触觉重定向的远程虚拟茶道“ Otemae”设计

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In recent years, Japanese tea ceremony has become increasingly popular outside of Japan. In Japan, there are many tea ceremony facilities (called chashitsu). However, there is not enough number of both chashitsu, and tea masters outside of Japan. In this paper, we propose virtual chashitsu that allows remotely located tea masters and students to practice Otemae (tea-serving manners) by using a common HMD based VR system. During a tea ceremony, it is important to handle the real tea ceremony sets. Therefore, we place both real and virtual tea sets in the student's side. Here, when the student handle a virtual tea object, he/she also handles the corresponding real tea object. On the other hand, we only place virtual tea sets in the teacher's side. In the Otemae, if the student place a tea object in the wrong position, the tea master adjusts the object position. At that time, discrepancy in the position of the virtual and real tea object may occur at the student's side. In this paper, we employ a "haptic retargeting" method to solve this positional discrepancy between real and virtual tea objects.
机译:近年来,日本茶道在日本以外越来越受欢迎。在日本,有许多茶道设施(称为chashitsu)。但是,在日本以外,茶歇和茶艺大师的人数均不足。在本文中,我们提出了一种虚拟chashitsu,它可以使偏远地区的茶大师和学生通过使用基于HMD的通用VR系统来练习Otemae(茶道)。在茶道中,重要的是要处理真正的茶道。因此,我们将实际茶具和虚拟茶具都放置在学生侧。在这里,当学生处理虚拟茶具时,他/她还处理相应的真实茶具。另一方面,我们只将虚拟茶具放在老师的身边。在Otemae中,如果学生将茶具放置在错误的位置,则茶大师将调整其放置位置。那时,虚拟和真实茶对象的位置可能会在学生一侧出现差异。在本文中,我们采用“触觉重定位”方法来解决真实茶对象与虚拟茶对象之间的位置差异。

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