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A New Paradigm for the Spread Sport Leisure Culture Focusing on the IT-Based Convergence Interactive System

机译:基于IT融合互动系统的体育休闲文化传播新范式

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To this day, active discussions and attempts were made to develop the IT foundation in order to ensure growth and advancement of the sports related industry and to ensure individual companies' marketability and enhancement. In particular, development of the system in the current super high network in Korea that enables effective linkage and sharing of sports related information, and the system's effective management and operation are certainly important issues. In order for the developed IT infra in Korea to act as a growth driver for the sports industry, it is important to develop structured and user-friendly information network to make an effort to connect these information networks in an integrated manner. Development and linkage of effective information network in the sports field are expected to become an important medium for satisfying diverse demands for the sports. This research seeks to propose the network for the private virtual sports information network for the development of large capacity for the sports related information based on the nation's technological capability, for the dispersion of the specialized sports information and for the development of super-fast network.
机译:迄今为止,为了确保与体育相关行业的成长和进步,并确保各个公司的可销售性和增强性,为开发IT基础进行了积极的讨论和尝试。特别是,在韩国当前的超级网络中开发该系统以实现体育相关信息的有效链接和共享,以及该系统的有效管理和操作无疑是重要的问题。为了使韩国发达的IT基础设施能够成为体育产业的增长动力,开发结构化且用户友好的信息网络以整合方式连接这些信息网络非常重要。运动领域有效信息网络的发展和联系有望成为满足运动多样化需求的重要媒介。本研究的目的是为私有虚拟体育信息网络提出一个网络,以基于国家的技术能力发展体育相关信息的大容量,分散专业体育信息以及发展超快速网络。

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