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Fast depth edge detection and edge based RGB-D SLAM

机译:快速深度边缘检测和基于边缘的RGB-D SLAM

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This paper presents a method of occluding depth edge-detection targeted towards RGB-D video streams and explores the use of these and other edge features in RGB-D SLAM. The proposed depth edge-detection approach uses prior information obtained from the previous RGB-D video frame to determine which areas of the current depth image are likely to contain edges due to image similarity. By limiting the search for edges to these areas a significant amount of computation time is saved compared to searching the entire image. Pixels belonging to both the depth and colour edges of an RGB-D image can be back projected using the depth component to form 3D point clouds of edge points. Registration between such edge point clouds is achieved using ICP and we present a realtime RGB-D SLAM system utilizing such back projected edge features. Experimental results are presented demonstrating the performance of both the proposed depth edge-detection and SLAM system using publicly available datasets.
机译:本文提出了一种针对RGB-D视频流的深度边缘检测遮挡方法,并探讨了这些和其他边缘特征在RGB-D SLAM中的使用。所提出的深度边缘检测方法使用从先前的RGB-D视频帧获得的先验信息来确定当前深度图像的哪些区域由于图像相似性而可能包含边缘。通过将边缘搜索限制在这些区域,与搜索整个图像相比,可以节省大量的计算时间。可以使用深度分量对属于RGB-D图像的深度和颜色边缘的像素进行反投影,以形成边缘点的3D点云。这些边缘点云之间的配准是使用ICP实现的,我们提出了一种利用此类背向投影边缘特征的实时RGB-D SLAM系统。提出了实验结果,证明了使用公开可用的数据集所提出的深度边缘检测和SLAM系统的性能。

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