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Fostering computational thinking skills with a tangible blocks programming environment

机译:通过有形的块编程环境培养计算思维能力

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Computational Thinking has recently returned into the limelight as an essential skill to have for both the general public and disciplines outside Computer Science. It encapsulates those thinking skills integral to solving complex problems using a computer, thus widely applicable in our technological society. Several public initiatives such as the Hour of Code successfully introduced it to millions of people of different ages and backgrounds, mostly using Blocks Programming Environments like Scratch that lower the barriers of programming and facilitate learning. In this paper we present our arguments for fostering Computational Thinking skills using a Blocks Programming Environment augmented with a Tangible User Interface, namely by exploiting objects whose interactions with the physical environment are mapped to digital actions performed on the system. Our demonstration includes a working prototype implementing our Tangible Blocks Programming Environment called TAPAS.
机译:计算思维最近已成为公众和计算机科学以外学科必不可少的一项重要技能。它封装了使用计算机解决复杂问题所必需的思维能力,因此在我们的技术社会中得到广泛应用。诸如“代码小时”之类的一些公共举措已成功地将其介绍给了不同年龄和背景的数百万人,其中大多数使用诸如Scratch之类的块编程环境来降低编程的障碍并促进学习。在本文中,我们提出了使用有形用户界面增强的块编程环境(即通过利用与物理环境的交互被映射为系统上执行的数字操作的对象)来培养计算思维技能的论点。我们的演示包括一个实现TAPAS的有形块编程环境的工作原型。

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