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Fostering computational thinking skills with a tangible blocks programming environment

机译:使用有形的块编程环境培养计算思维技能

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Computational Thinking has recently returned into the limelight as an essential skill to have for both the general public and disciplines outside Computer Science. It encapsulates those thinking skills integral to solving complex problems using a computer, thus widely applicable in our technological society. Several public initiatives such as the Hour of Code successfully introduced it to millions of people of different ages and backgrounds, mostly using Blocks Programming Environments like Scratch that lower the barriers of programming and facilitate learning. In this paper we present our arguments for fostering Computational Thinking skills using a Blocks Programming Environment augmented with a Tangible User Interface, namely by exploiting objects whose interactions with the physical environment are mapped to digital actions performed on the system. Our demonstration includes a working prototype implementing our Tangible Blocks Programming Environment called TAPAS.
机译:计算思维最近恢复了敏捷者作为计算机科学外部公众和学科的基本技能。它将这些思维技能封装了使用计算机解决复杂问题的那些思维技能,从而广泛适用于我们的技术社会。若干公共举措,如代码的时刻成功地将其推出到数百万不同年龄和背景的人,主要是使用块编程环境,如划痕,从而降低了编程的障碍并促进了学习。在本文中,我们介绍了我们使用块编程环境使用有形用户界面增强的块计算思维技能的论点,即通过利用与物理环境的交互的对象映射到系统上执行的数字动作。我们的演示包括实施我们有形块编程环境的工作原型,称为Tapas。

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