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Transferring an Educational Board Game to a Multi-user Mobile Learning Game to Increase Shared Situational Awareness

机译:将教育棋盘游戏转移到多用户移动学习游戏中,以提高共享的态势感知

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This paper analyses how multi-user mobile games can be beneficial to educational scenarios. It does so in several steps: Firstly, we introduce the field of logistics as a problem domain for an educational challenge. Secondly, we describe the design of an educational board game for the field of disruption handling in logistics processes, which aims to foster shared situational awareness (SSA). Thirdly, we introduce an open-source mobile serious games platform (ARLearn) and fourthly describe how the board game can be realized in this platform. The reader gets to know the problem situation of multi-stakeholder decision situations, learns about the design of a board game, and gets to know the open-source mobile serious game platform ARLearn.
机译:本文分析了多用户手机游戏如何有利于教育场景。它有几个步骤:首先,我们将物流领域介绍为教育挑战的问题领域。其次,我们描述了物流过程中断处理领域的教育委员会游戏的设计,旨在促进共同的情境意识(SSA)。第三,我们介绍了一个开源移动严肃的游戏平台(ARLEarn),第四次描述了如何在该平台中实现棋盘游戏。读者了解多利益相关者决策情况的问题情况,了解了棋盘游戏的设计,并了解开源移动严重游戏平台arlearn。

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