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Hybrid multi-threaded simulation of agent-based pandemic modeling using multiple GPUs

机译:使用多个GPU的基于代理的流行病建模的混合多线程仿真

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Epidemiology computation models are crucial for the assessment and control of public health crises. Agent-based simulations of pandemic influenza forecast the infectious disease spreading in order to help public health policy makers during emergencies. In such emergencies, decisions are required for public health preparedness in cycles of less than a day, and the agent-based model should be adaptable and tractable for quick and simple calibration with low computational overhead. GPU accelerated computing involves the use of graphics processing units (GPUs) in combination with the CPU to perform heterogeneous computing by offloading compute-intensive portions of the program to the GPU while the remaining program runs on the CPU. In this paper, we demonstrate the utilization of the hardware environment and software tools and discuss strategies for porting agent-based simulations to multiple GPUs. We further compare the performance of simulations using two or four GPUs with the sequential execution on the CPU, in terms of time and speedup. The multi-GPU implementations exhibit great performance and support populations with up to 100 million individuals.
机译:流行病学计算模型对于评估和控制公共卫生危机至关重要。基于代理的大流行性流感模拟可预测传染病的传播,以帮助紧急情况下的公共卫生政策制定者。在此类紧急情况下,需要以少于一天的周期做出公共卫生准备的决策,并且基于代理的模型应具有适应性和易处理性,可以快速,简单地进行校准,并且计算开销较低。 GPU加速计算涉及将图形处理单元(GPU)与CPU结合使用,以通过将程序的计算密集型部分卸载到GPU上来执行异构计算,而其余程序则在CPU上运行。在本文中,我们演示了硬件环境和软件工具的利用,并讨论了将基于代理的仿真移植到多个GPU的策略。我们在时间和加速方面进一步比较了使用两个或四个GPU与在CPU上顺序执行的仿真性能。多GPU实施具有出色的性能,可支持多达1亿人口。

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