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Evolutionary deckbuilding in hearthstone

机译:在赫特斯通的进化德克

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摘要

One of the most notable features of collectible card games is deckbuilding, that is, defining a personalized deck before the real game. Deckbuilding is a challenge that involves a big and rugged search space, with different and unpredictable behaviour after simple card changes and even hidden information. In this paper, we explore the possibility of automated deckbuilding: a genetic algorithm is applied to the task, with the evaluation delegated to a game simulator that tests every potential deck against a varied and representative range of human-made decks. In these preliminary experiments, the approach has proven able to create quite effective decks, a promising result that proves that, even in this challenging environment, evolutionary algorithms can find good solutions.
机译:收藏纸牌游戏的最值得注意的功能之一是德克建设,即在真实游戏之前定义个性化甲板。 Deckbuilding是一个挑战,涉及一个大而坚固的搜索空间,在简单的卡变化甚至隐藏信息后,具有不同和不可预测的行为。在本文中,我们探讨了自动化DeckBuilding的可能性:将遗传算法应用于该任务,评估委派给游戏模拟器,用于测试每个潜在甲板的针对各种和代表的人造甲板的各种甲板。在这些初步实验中,该方法已被证明能够创造出相当有效的甲板,这是一个有希望的结果,即使在这个具有挑战性的环境中,进化算法也可以找到良好的解决方案。

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