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Evolutionary deckbuilding in hearthstone

机译:炉石中的进化甲板建造

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摘要

One of the most notable features of collectible card games is deckbuilding, that is, defining a personalized deck before the real game. Deckbuilding is a challenge that involves a big and rugged search space, with different and unpredictable behaviour after simple card changes and even hidden information. In this paper, we explore the possibility of automated deckbuilding: a genetic algorithm is applied to the task, with the evaluation delegated to a game simulator that tests every potential deck against a varied and representative range of human-made decks. In these preliminary experiments, the approach has proven able to create quite effective decks, a promising result that proves that, even in this challenging environment, evolutionary algorithms can find good solutions.
机译:可收集的纸牌游戏最显着的特征之一是甲板制作,即在真实游戏之前定义个性化的甲板。卡片组建设是一项挑战,涉及到庞大而崎ged的搜索空间,在简单地更换卡片甚至隐藏信息后,行为就会发生不同且不可预测的变化。在本文中,我们探讨了自动甲板建造的可能性:将遗传算法应用于该任务,并将评估委托给一个游戏模拟器,该模拟器对各种可能且有代表性的人造甲板进行测试。在这些初步实验中,该方法已被证明能够创建相当有效的套牌,这一令人鼓舞的结果证明,即使在这种具有挑战性的环境中,进化算法也可以找到良好的解决方案。

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