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A sleep-scheduling scheme for enhancing QoS and network coverage in IEEE 802.15.4 WSN

机译:一种在IEEE 802.15.4 WSN中增强QoS和网络覆盖范围的睡眠计划方案

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Many Wireless Sensor Network (WSN) applications operate autonomously in unreliable or inaccessible environments, precluding maintenance or human intervention. Redundant deployment schemes are usually considered in this scenario, making the network resilient to failure and environmental changes. Furthermore, sleep-scheduling techniques can also be applied, enabling redundant nodes to turn off their radios, while active nodes perform monitoring services. This paper investigates the behavior of the (m, k)-Gur Game approach. The main goal of the (m, k)-Gur Game is to provide an uniform network coverage for monitoring applications, with autonomic nodes performing a self-regulated choice between sending message to a base station or sleep until the next period. The proposal was evaluated using the OMNeT++ simulator tool under the MiXiM framework. Preliminary results shows that the (m, k)-Gur Game outperforms the traditional GurGame approach in terms of QoS provision and network coverage.
机译:许多无线传感器网络(WSN)应用程序在不可靠或无法访问的环境中自主运行,从而排除了维护或人工干预的麻烦。在这种情况下,通常会考虑采用冗余部署方案,从而使网络能够应对故障和环境变化。此外,还可以应用睡眠调度技术,使冗余节点可以关闭其无线电,而活动节点可以执行监视服务。本文研究了(m,k)-Gur Game方法的行为。 (m,k)-Gur游戏的主要目标是为监视应用程序提供统一的网络覆盖范围,并由自主节点在向基站发送消息或进入下一阶段的睡眠之间执行自我调节的选择。该提案是使用MiXiM框架下的OMNeT ++仿真器工具进行评估的。初步结果表明,在QoS提供和网络覆盖方面,(m,k)-Gur Game优于传统的GurGame方法。

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