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A sleep-scheduling scheme for enhancing QoS and network coverage in IEEE 802.15.4 WSN

机译:一种增强IEEE 802.15.4 WSN中QoS和网络覆盖的睡眠调度方案

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Many Wireless Sensor Network (WSN) applications operate autonomously in unreliable or inaccessible environments, precluding maintenance or human intervention. Redundant deployment schemes are usually considered in this scenario, making the network resilient to failure and environmental changes. Furthermore, sleep-scheduling techniques can also be applied, enabling redundant nodes to turn off their radios, while active nodes perform monitoring services. This paper investigates the behavior of the (m, k)-Gur Game approach. The main goal of the (m, k)-Gur Game is to provide an uniform network coverage for monitoring applications, with autonomic nodes performing a self-regulated choice between sending message to a base station or sleep until the next period. The proposal was evaluated using the OMNeT++ simulator tool under the MiXiM framework. Preliminary results shows that the (m, k)-Gur Game outperforms the traditional GurGame approach in terms of QoS provision and network coverage.
机译:许多无线传感器网络(WSN)应用程序在不可靠或无法访问的环境中自主运行,妨碍维护或人为干预。在这种情况下通常考虑冗余部署方案,使网络适用于故障和环境变化。此外,还可以应用睡眠调度技术,使冗余节点能够关闭其无线电,而主动节点执行监控服务。本文调查了(M,K) - GUT游戏方法的行为。 (m,k) - Guar游戏的主要目标是为监视应用提供统一的网络覆盖范围,自主节点在向基站发送消息或睡眠之间执行自我监管选择,直到下一个时段。使用MIXIM框架下的OMNET ++模拟器工具进行评估该提案。初步结果表明,(M,K) - GUR游戏在QoS提供和网络覆盖范围方面优于传统的Gurgame方法。

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