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KidSmart© in Early Childhood Learning Practices: Playful Learning Potentials?

机译:早期儿童学习实践中的KidSmart©:好玩的学习潜能?

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This paper reports on a study exploring the outcomes from children's play with technology in early childhood learning practices. The study is grounded in a sociocultural perspective on play and learning and consists of an analysis of children's interaction with the KidSmart furniture, particularly focusing on playful learning potentials and values suggested by the technology. The study applied a qualitative approach and included125 children (aged three to five), 10 pedagogues, and two librarians. The results suggests that educators should sensitively consider intervening when children are interacting with technology, and rather put emphasize into the integration of the technology into the environment and to the curriculum in order to shape playful structures for children's individual and collective interaction with technology.
机译:本文报告了一项研究,探讨儿童在早期学习实践中使用技术玩耍的结果。这项研究基于对玩耍和学习的社会文化观点,并包括对儿童与KidSmart家具互动的分析,尤其着重于该技术所建议的游戏学习潜力和价值。该研究采用定性方法,研究对象包括125名儿童(三至五岁),10名教育家和两名图书管理员。结果表明,教育工作者应在儿童与技术互动时敏锐地考虑进行干预,而应强调将技术整合到环境和课程中,以塑造儿童与技术个人和集体互动的有趣结构。

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