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Automatic color correction for 3D reconstruction of underwater scenes

机译:水下场景三维重建自动颜色校正

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Mapping of underwater environments is a critical task for a range of activities from monitoring coral reef habitats to surveying submerged archaeological sites. While recent advances in methods for terrestrial mapping can achieve dense 3D reconstructions of scenes in real-time, there remains the challenge of transferring these methods to the underwater domain due to characteristic effects on propagation of light through the water column that violate the brightness constancy constraint used in terrestrial techniques. Current state-of-the-art methods for underwater 3D reconstruction exploit a physical model of light propagation underwater to account for such range-dependent effects as scattering and attenuation; however, these methods necessitate careful calibration of attenuation coefficients required by the physical model, or rely on rough estimates of these coefficients from prior lab experiments. The main contribution of this paper is to develop a novel method to achieve simultaneous estimation of attenuation coefficients for color correction during structure recovery of an underwater scene by integrating this estimation directly into the bundle adjustment step, which performs non-linear optimization. To validate the proposed method, an artificial scene is submerged in a pure water tank and surveyed with a stereo camera platform to simulate an underwater robotic survey in a controlled environment. The target structure is imaged in air with an RGB-D sensor to provide ground truth structure and color, and a color calibration board is place in the scene for further reference. Results show that the proposed method can automatically estimate a water-column aware model for color correction of underwater images simultaneously to 3D reconstruction of the submerged scene.
机译:水下环境的映射是监测珊瑚礁栖息地的一系列活动的关键任务,以调查淹没的考古地点。虽然陆地映射方法的最新进步可以实时实现场景的密集3D重建,但由于光通过呈现亮度恒定约束的水柱传播的特征效应,仍然存在将这些方法转移到水下域的挑战用于陆地技术。水下3D重建的现有技术方法利用水下的光传播物理模型,以占散射和衰减等依赖性效应;然而,这些方法需要仔细校准物理模型所需的衰减系数,或者依赖于来自现有实验室实验的这些系数的粗略估计。本文的主要贡献是通过将该估计直接集成到束调节步骤中,开发一种新的方法,实现在水下场景的结构恢复期间进行颜色校正的衰减系数。为了验证所提出的方法,将人造场景浸入纯水箱中,并用立体声相机平台调查,以模拟受控环境中的水下机器人调查。目标结构在空气中与RGB-D传感器成像,以提供地面真理结构和颜色,并且在场景中将颜色校准板放置以进一步参考。结果表明,该方法可以自动估计水下图像的彩色校正的水列感知模型,同时进行淹没场景的三维重建。

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