Modern consumer RGB-D cameras are affordable and provide dense depth estimates at high frame rates. Hence, they are popular for building dense environment representations. Yet, the sensors often do not provide accurate depth estimates since the factory calibration exhibits a static deformation. We present a novel approach to online depth calibration that uses a visual SLAM system as reference for the measured depth. A sparse map is generated and the visual information is used to correct the static deformation of the measured depth while missing data is extrapolated using a small number of thin plate splines (TPS). The corrected depth can then be used to improve the accuracy of the sparse RGB-D map and the 3D environment reconstruction. As more data becomes available, the depth calibration is updated on the fly. Our method does not rely on a planar geometry like walls or a one-to-one-pixel correspondence between color and depth camera. Our approach is evaluated in real-world scenarios and against ground truth data. Comparison against two popular self-calibration methods is performed. Furthermore, we show clear visual improvement on aggregated point clouds with our method.
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