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Game-Theoretic Planning for Risk-Aware Interactive Agents

机译:风险感知互动代理的游戏理论规划

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Modeling the stochastic behavior of interacting agents is key for safe motion planning. In this paper, we study the interaction of risk-aware agents in a game-theoretical framework. Under the entropic risk measure, we derive an iterative algorithm for approximating the intractable feedback Nash equilibria of a risk-sensitive dynamic game. We use an iteratively linearized approximation of the system dynamics and a quadratic approximation of the cost function in solving a backward recursion for finding feedback Nash equilibria. In this respect, the algorithm shares a similar structure with DDP and iLQR methods. We conduct experiments in a set of challenging scenarios such as roundabouts. Compared to ignoring the game interaction or the risk sensitivity, we show that our risk-sensitive game-theoretic framework leads to more timeefficient, intuitive, and safe behaviors when facing underlying risks and uncertainty.
机译:互动代理的随机行为建模是安全运动规划的关键。在本文中,我们研究风险感知代理在游戏理论框架中的互动。在熵风险衡量标准下,我们推出了一种迭代算法,用于逼近风险敏感动态游戏的难以处理的反馈纳入均衡。我们使用系统动态的迭代线性化近似值和求解后向递归的成本函数的二次逼近,以查找反馈NASH均衡。在这方面,算法与DDP和ILQR方法共享类似的结构。我们在诸如环形交叉路口等一套具有挑战性的场景进行实验。与忽略游戏互动或风险敏感度相比,我们表明我们面临潜在风险和不确定性时,我们的风险敏感的游戏 - 理论框架会导致更多的时间内,直观和安全的行为。

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