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A Novel Kinect-Based Algorithm for Inferring the Position of the Lower Body Joints Using Human Gait Pattern

机译:一种基于新的基于Kinect的算法,用于使用人体步态模式推断下体关节的位置

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The Microsoft Kinect has gained wide popularity in health-related applications due to its low-cost, portability and ability to detect and track multiple body joints. Nevertheless, studies showed that the Kinect manifested inaccuracy when tracking the joints of the lower body, especially in non-ideal tracking conditions. In this work, a new algorithm was proposed for rectifying this tracking problem. As a proof of concept, the proposed algorithm was implemented only for the ankle joint because its readings contained the noisiest return values when compared to other joints. The proposed algorithm was used for inferring the joint's position in the 3D space. We were able to infer the ankle joint's position using the subject's gait pattern as expressed by the lower joints' angles and geometric relationships between these joints.
机译:由于其低成本,便携性和检测和跟踪多个身体关节的能力,Microsoft Kinect在与健康相关的应用中获得了广泛的普及。然而,研究表明,在跟踪下半身的关节时,Kinect表现出不准确的,特别是在非理想的跟踪条件下。在这项工作中,提出了一种新的算法来纠正这个跟踪问题。作为概念证明,所提出的算法仅用于踝关节,因为它的读数与其他关节相比包含最嘈杂的返回值。所提出的算法用于推断3D空间中的关节位置。我们能够使用受试者的步态模式推断脚踝关节的立场,如这些关节之间的较低关节角度和几何关系所表达的。

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