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T{h}inker for Engaging Learning Experience in Computational Thinking and Programming

机译:用于在计算思维和编程中参与学习经验的T {H} Inker

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This paper aims to study the potential of T{h}inker, a custom designed physical computing toolkit, to engage and enable students from diverse background to focus on the design, problem solving and programming aspects in a fun and creative way. 877 first year undergraduate students from 7 engineering disciplines took a 2 hour laboratory session with T{h}inker and at the end participated in a 5-point Likert scale survey. The survey results showed that T{h}inker provides an engaging way to learn computational thinking and programming; has the potential to offer a variety of project opportunities; is easier to tinker with and (upon little practice) can provide appropriate difficulty level for entry-level undergraduate students while implementing the project ideas. This engaging potential of T{h}inker can be attributed primarily to the exploratory design and problem solving style it promoted in the laboratory against few predefined ways of problem solving expected in typical programming laboratory sessions.
机译:本文旨在研究一种定制设计的物理计算工具包的T {H} Inker的潜力,以实现各种背景的学生,以乐趣和创造性的方式专注于设计,问题解决和编程方面。 877来自7个工程学科的第一年本科生与T {H} Inker进行了2小时的实验室会议,最后参加了一个5点李克特级调查。调查结果表明,T {H} Inker提供了学习计算思维和编程的参与方式;有可能提供各种项目机会;更容易与(在很少的练习时)在实施项目思想时可以为入门级本科生提供适当的难度水平。 T {H} Inker的这种接触潜力主要可以归因于探索性的设计和解决问题,解决实验室在实验室中促进的诸如典型的编程实验室会话中的少数预定义的问题解决方法。

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