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Computing the Nucleolus of Matching, Cover and Clique Games

机译:计算配对,掩护和集团游戏的核心

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摘要

In cooperative games, a key question is to find a division of payoffs to coalition members in a fair manner. Nucleolus is one of such solution concepts that provides a stable solution for the grand coalition. We study the computation of the nucleolus of a number of cooperative games, including fractional matching games and fractional edge cover games on general weighted graphs, as well as vertex cover games and clique games on weighted bipartite graphs. Our results are on the positive side-we give efficient algorithms to compute the nucleolus, as well as the least core, of all of these games.
机译:在合作游戏中,一个关键问题是找到公平分配给联盟成员的收益。 Nucleolus就是这样的解决方案概念之一,它为大联盟提供了稳定的解决方案。我们研究了许多合作游戏核仁的计算,包括普通加权图中的分数匹配游戏和分数边缘覆盖游戏,以及加权二部图中的顶点覆盖游戏和集团游戏。我们的结果是积极的,我们提供了有效的算法来计算所有这些游戏的核仁以及最小核心。

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