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The simulation of penetrating distance algorithm based on DSP

机译:基于DSP的穿透距离算法仿真

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In order to obtain the real-time projectile penetration distance, to enable it to detonate at the predetermined depth, the study of the hardware control system for algorithm of penetration distance is conducted. Based on analyses and studies of penetrating distance algorithm, first use the ANSYS/LS-DYNA software to simulate to get the acceleration signals of projectile penetrating vertically into concrete targets, transform the simulation acceleration signals into emulation acceleration signals, then input the emulation acceleration signals into the designed DSP hardware control system, and then use hardware to simulate the penetrating distance algorithm. The results show that the calculated error is within the range of allowable error, the system also fully meets the real-time requirements, so the design of this hardware control system is reliable.
机译:为了获得实时的弹丸穿透距离,使其能够在预定的深度起爆,对穿透距离算法的硬件控制系统进行了研究。在对穿透距离算法进行分析研究的基础上,首先使用ANSYS / LS-DYNA软件进行仿真,得到垂直穿透到具体目标中的弹丸加速度信号,将模拟加速度信号转换为仿真加速度信号,然后输入仿真加速度信号。进入设计的DSP硬件控制系统,然后使用硬件模拟穿透距离算法。结果表明,计算出的误差在允许误差范围内,系统也完全满足实时性要求,因此该硬件控制系统的设计是可靠的。

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