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Researching on Simulation of Traffic Accidents Scene by OpenGL

机译:基于OpenGL的交通事故现场仿真研究。

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With the development of automotive industry and transportation, the safety of transportation is huge invisible trouble by bringing great convenience to human being for many years. As result, the reappearance for the simulation of traffic accidents scene is essential. On the other side the reappearance of traffic accidents is not only the method to evaluate the responsibility, analysis the cause, but also to provide the most important materials of prevent and eliminate traffic accidents as possible. OpenGL will be used in this subject which is a graphic library, mainly use on computer graphics and computer image area, especially for computer simulation. Using OpenGL technology to reappearance traffic accidents scene will give the scene of accidents the realest reappearance. This paper proposes researching on reappearance the scene of traffic accidents by OpenGL. In this paper, collision detection (CD) of three dimension (3D) objects will be used. Based on the AABB collision detection, it proposes a new algorithm CAABB collision detection, CAABB will be used on the collision of two objects. There will be two tables to show the difference of using CAABB and without CAABB.
机译:随着汽车工业和运输业的发展,多年来,运输安全给人类带来了极大的便利,这是巨大的无形的麻烦。因此,重现交通事故现场的模拟至关重要。另一方面,交通事故的重现不仅是评估责任,分析原因的方法,而且还为预防和消除交通事故提供了最重要的手段。 OpenGL将在此主题中使用,它是一个图形库,主要用于计算机图形和计算机图像区域,尤其是计算机模拟。使用OpenGL技术重现交通事故现场将使事故现场最真实地重现。本文提出了用OpenGL对交通事故现场再现的研究。在本文中,将使用三维(3D)对象的碰撞检测(CD)。在AABB碰撞检测的基础上,提出了一种新的CAABB碰撞检测算法,CAABB将用于两个物体的碰撞。将有两个表显示使用CAABB和不使用CAABB的区别。

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