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Moving game theoretical patrolling strategies from theory to practice: An USARSim simulation

机译:将游戏理论巡逻策略从理论转移到实践:USARSim模拟

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Game theoretical approaches have been recently used to develop patrolling strategies for mobile robots. The idea is that the patroller and the intruder play a game, whose outcome depends on the combination of their actions. From the analysis of this game, an optimal strategy for the patrolling robot can be derived. Although game theoretical approaches are promising, their applicability in real settings is still an open problem. In this paper, we experimentally evaluate the practical applicability of the most general game theoretical approach for patrolling strategies, called BGA model. Experiments are conducted by using USARSim, with the goal of studying the behavior of the optimal patrolling strategy returned by the BGA model both in situations that violate its idealized assumptions and in comparison with other patrolling strategies that can be developed with much less computational effort.
机译:游戏理论方法最近已用于开发移动机器人的巡逻策略。这个想法是巡逻者和入侵者玩游戏,其结果取决于他们的行动组合。通过对该游戏的分析,可以得出巡逻机器人的最佳策略。尽管博弈论方法很有前途,但它们在实际环境中的适用性仍然是一个未解决的问题。在本文中,我们通过实验评估了最普遍的博弈理论巡逻策略(称为BGA模型)的实际适用性。实验是使用USARSim进行的,目的是研究BGA模型返回的最佳巡逻策略在违反其理想假设的情况下的行为,并与可以用较少的计算工作量开发的其他巡逻策略进行比较。

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