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Demo Abstract: Whac-A-Bee - A Sensor Network Game

机译:演示摘要:Whac-A-Bee-传感器网络游戏

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摘要

This paper illustrates both challenges and benefits found in expanding a traditional game concept to a situated environment with a distributed set of wireless sensing modules. Our pervasive game equivalent of the Whac-A-Mole game, Whac-A-Bee, retains the find-and-seek aspects of the original game while extending the location, the number of players, and the time-span in which it can be played. We discuss the obstacles met during this work, and specifically address challenges in making the game robust and flexible enough for large and long-term deployments in unknown territory.
机译:本文说明了将传统游戏概念扩展到具有分布式无线传感模块集的环境中所面临的挑战和收益。我们与Whac-A-Mole游戏类似的无所不在的游戏Whac-A-Bee保留了原始游戏的查找和寻找方面,同时扩大了它的位置,玩家数量和时间跨度被演奏。我们讨论了在这项工作中遇到的障碍,并专门解决了使游戏足够健壮和灵活以应对未知领域中的大型和长期部署所面临的挑战。

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