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Visualization of particle traces in virtual environments

机译:在虚拟环境中可视化粒子轨迹

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Real-time visualization of particle traces in virtual environments can aid in the exploration and analysis of complex three dimensional vector fields. This paper introduces a scalable method suitable for the interactive visualization of large time-varying vector fields on commodity hardware. A real-time data streaming and visualization approach and its out-of-core scheme for the pre-processing and rendering of data are described. The presented approach yields low-latency application start-up times and small memory footprints. A proof of concept systems was implemented on a low-cost Linux workstation equipped with spatial tracking hardware, data gloves and shutter glasses. The system was used to implement a virtual wind tunnel in which a volumetric particle injector can introduce up to 60000 particles into the flow field while an interactive rendering performance of 60 frames per second is maintained.
机译:虚拟环境中粒子痕迹的实时可视化可以帮助探索和分析复杂的三维矢量场。本文介绍了一种可扩展的方法,适用于在商品硬件上对大时变矢量场进行交互式可视化。描述了用于数据预处理和呈现的实时数据流和可视化方法及其核心外方案。提出的方法产生了低延迟的应用程序启动时间和较小的内存占用。在配备空间跟踪硬件,数据手套和快门眼镜的低成本Linux工作站上实施了概念验证系统。该系统用于实现虚拟风洞,其中体积粒子注入器可以将多达60000个粒子引入流场,同时保持每秒60帧的交互式渲染性能。

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