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Accuracy Improvements on Free Mesh Method: A High Performance Quadric Triangular/Tetrahedral Element with Only Corners

机译:自由网格方法的精度改进:仅具有角的高性能二次三角形/四面体元素

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The good-performance conventional quadric-elements with midsides severely handicap the local mesh generation technique of Free Mesh Method. The paper presents a high performance triangular and tetrahedral element with only corner nodes on the basis of the Partition of Unity (PU) theory. Implementations of the background partition of unity theory are by a concept of generalized node that contains vertex rotational dofs, which are equivalent to Allman's rotational dofs, and node defined enhanced strain terms. While with only corner nodes the new triangular and tetrahedral elements are quadric. Numerical tests indicate that the new triangle exceeds the standard quadric 8-node quadrilateral for distorted meshes. The new tetrahedron is most accurate among all 4-node tetrahedrons found in literatures and more accurate than the standard quadric 10-node tetrahedron. For regular meshes the tetrahedron possesses a comparable accuracy with the quadric 20-node hexahedron but also out-performs it when the element is distorted.
机译:具有中间优势的高性能常规二次元严重阻碍了“自由网格”方法的局部网格生成技术。本文基于单元划分(PU)理论,提出了一种仅具有角节点的高性能三角形和四面体单元。统一理论的背景分区的实现是通过广义节点的概念实现的,该节点包含顶点旋转自由度(等效于Allman旋转自由度)和节点定义的增强应变项。而只有角节点时,新的三角形和四面体元素是二次的。数值测试表明,对于变形的网格,新三角形超过了标准的二次8节点四边形。新的四面体在文献中发现的所有4节点四面体中最准确,并且比标准的二次10节点四面体更准确。对于规则网格,四面体具有与二十节点六面体类似的精度,但是当单元变形时,其性能也优于后者。

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