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KareNao: A Tangible Block-Based Programming Environment

机译:卡莱索:基于切实的块的编程环境

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Young children have a greater capacity for thinking when presented with physical objects. Yet, most children's programming environments are digital-based. Tangibles offer an effective way to help children learn to program a robot, but the challenge is implementing them in an easy-to-use and intuitive manner. This paper explores how to use an open-source, block-based tangible system to support children programming a robot. We found it is possible to augment an existing system with tangibles. But the expanded system was slower and less expressive than a digital block-based system.
机译:幼儿在呈现有物理物体时具有更大的思维能力。 然而,大多数儿童的编程环境是基于数字的。 Tannible提供了一种有效的方法来帮助孩子学会编程机器人,但挑战是以易于使用和直观的方式实施它们。 本文探讨了如何使用开源,基于块的有形系统来支持节目编程机器人。 我们发现有可能增加现有系统与切片。 但扩展的系统比基于数字块的系统更慢,表达更快。

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