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Identification of Articulated Components in 3D Digital Objects Using Curve Skeleton

机译:使用曲线骨架识别3D数字对象中的关节组件

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A novel combinatorial algorithm for the segmentation of the articulated components of a 3D digital object is presented in the paper. As a preprocessing step, the single voxel thick 3D curve skeleton of the object is extracted by a topological technique. The curve skeleton is segmented by exploiting the concept of antipodal points in 3D orthogonal domain and calculating the isothetic distance of each voxel to a leaf voxel. The isothetic distance of the voxels on the object surface to the voxels on the segmented curve skeleton is used to separate the articulated components of the object into segments. The segmentation of the curve skeleton is based on the object geometry rather than the topology of the skeleton. The effectiveness of the algorithm has been demonstrated by the experimental results on a variety of articulated objects.
机译:本文提出了一种新颖的组合算法,用于分割3D数字对象的关节部分。作为预处理步骤,通过拓扑技术提取对象的单个体素厚3D曲线骨架。通过利用3D正交域中对映点的概念并计算每个体素到叶体素的等距距离来分割曲线骨架。对象表面上的体素到分段曲线骨架上的体素的等距距离用于将对象的关节组件分离为多个片段。曲线骨架的分割基于对象的几何形状而不是骨架的拓扑。在各种关节物体上的实验结果证明了该算法的有效性。

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