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Raising Awareness for Water Polution Based on Game Activities Using Internet of Things

机译:基于物联网的游戏活动提高水污染意识

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Awareness among young people regarding the environment and its resources and comprehension of the various factors that interplay, is key to changing human behaviour towards achieving a sustainable planet. In this paper IoT equipment, utilizing sensors for measuring various parameters of water quality, is used in an educational context targeting at a deeper understanding of the use of natural resources towards the adoption of environmentally friendly behaviours. We here note that the use of water sensors in STEM gameful learning is an area which has not received a lot of attention in the previous years. The IoT water sensing and related scenaria and practices, addressing children via discovery, gamification, and educational activities, are discussed in detail.
机译:年轻人对环境及其资源的意识以及对相互作用的各种因素的理解,对于改变人类的行为以实现可持续的地球至关重要。在本文中,物联网设备利用传感器测量水质的各种参数,用于教育环境,目的是更深入地了解自然资源的使用,以采用环保行为。我们在这里注意到,在前几年中,STEM游戏学习中使用水传感器是一个未被广泛关注的领域。详细讨论了物联网水感测以及相关的场景和实践,它们通过发现,游戏化和教育活动解决了儿童的问题。

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