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Agent-Based Model of Ancient Siege Tactics

机译:基于主体的古代攻城战术模型

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Introduction. The use of an agent-based simulation of a problem of the ancient Celtic oppidum siege is presented. Computer models enable creating simulations of different strategic situations and testing various scenarios, which is very useful for studying complex systems. Aim. The aim of the model is to study the military tactics of the Celtic population. The simulations are focused on different defense tactics of the Celtic oppidum. The succession rate of attack and the number of casualties is studied with various scenarios with varying ratios of the defenders and attackers, areas of attack, and combination of weapons. Methods. The environment of this agent-based model of Celtic oppidum siege is based on archaeological findings from the long gone oppidum, Stare Hradisko, located in the Czech Republic. The agents operating in this model represent either residents of the oppidum who are defending their homes, or the attackers. Results. The tool created enables studying different scenarios of attack on a Celtic oppidum. Simulations can be used for testing attacks on different locations if the GIS data of the terrain and fortification are provided.
机译:介绍。提出了基于代理的古代凯尔特人鸦片包围问题的仿真方法。计算机模型可以创建不同战略情况的模拟并测试各种情况,这对于研究复杂系统非常有用。目的。该模型的目的是研究凯尔特人的军事战术。模拟着重于凯尔特人鸦片的不同防御策略。攻击的继承率和伤亡人数是在各种情况下研究的,防御者和攻击者的比例,攻击区域和武器组合都不同。方法。这种基于Agent的凯尔特人鸦片包围的模型的环境基于捷克共和国历史悠久的鸦片(Stare Hradisko)的考古发现。在这种模式下运行的代理商代表捍卫房屋的鸦片居民或攻击者。结果。创建的工具可以研究对凯尔特人鸦片的不同攻击情形。如果提供了地形和设防的GIS数据,则可以将模拟用于测试对不同位置的攻击。

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