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Executing Instructions in Situated Collaborative Interactions

机译:在位于协作互动中执行说明

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We study a collaborative scenario where a user not only instructs a system to complete tasks, but also acts alongside it. This allows the user to adapt to the system abilities by changing their language or deciding to simply accomplish some tasks themselves, and requires the system to effectively recover from errors as the user strategically assigns it new goals. We build a game environment to study this scenario, and learn to map user instructions to system actions. We introduce a learning approach focused on recovery from cascading errors between instructions, and modeling methods to explicitly reason about instructions with multiple goals. We evaluate with a new evaluation protocol using recorded interactions and online games with human users, and observe how users adapt to the system abilities.
机译:我们研究了一个协作情景,其中用户不仅指示系统完成任务,而且还与其一起行动。这允许用户通过更改他们的语言或决定自己自身完成一些任务来适应系统能力,并且要求系统在用户策略性地分配新目标时从错误中恢复错误。我们构建一个游戏环境来研究这种情况,并学会将用户指令映射到系统操作。我们介绍了一种学习方法,专注于在指令之间从级联错误恢复,以及建模方法,以明确原因有多种目标的指令。我们使用具有人类用户的录制交互和在线游戏的新评估协议进行评估,并观察用户如何适应系统能力。

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