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A Virtual Musical Instrument for 3D Performance with Short Gestures: Exploring Mapping Strategies with Virtual Reality

机译:具有短手势的3D性能虚拟乐器:探索虚拟现实的映射策略

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We present a new digital virtual instrument designed, built and played using 3D interactive technologies, with interest in reducing both learning time and difficulty in playing musical phrases and chords across the musical scale. Design concepts stress on a smart note mapping, rely on bi-manual interaction, and intend an optimized gestural performance on a virtual keyboard to shorten playing trajectories. The proposed keyboard is built stacking note keys in multiple lines, and the note mapping allows performing typical musical intervals and patterns with short gestures. This implementation employed an Oculus Rift head-mounted display and a Razer Hydra for gesture input. The combination of 3D visualization, natural interaction and the proposed mapping is meant to contribute to ease musical performance by allowing fast execution of specific note sequences. The instrument concept encapsulates complexity by creating a fluid way for musicians to perform gesture patterns that would otherwise require non-trivial motor skills.
机译:我们展示了一款新的数字虚拟仪器,使用3D交互式技术设计,建造和播放,兴趣减少学习时间和困难,跨越音乐尺度扮演音乐短语和和弦。设计概念对智能说明映射的应力,依赖于双手动交互,并打算在虚拟键盘上进行优化的姿态性能,以缩短播放轨迹。建议的键盘以多行构建堆叠音符键,音符映射允许使用短手势执行典型的音乐间隔和模式。该实施采用Oculus Rift头戴式显示器和用于手势输入的剃刀Hydra。 3D可视化,自然相互作用和所提出的映射的组合旨在通过允许快速执行特定的音符序列来促进音乐能。仪器概念通过为音乐家创建流体方式来执行否则需要非琐碎的机动技能的手势模式来封装复杂性。

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