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A Lexical Analysis of Nouns and Adjectives from Online Game Reviews

机译:在线游戏评论中名词和形容词的词汇分析

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The objective of this study is to develop playability heuristics by a lexical analysis of nouns and adjectives used in online game reviews. A revised lexical approach is adopted to analyze nouns and adjectives from 821,122 online reviews. Ninety seven (97) factors are extracted from the analysis. Based on the nouns and adjectives highly loaded on these factors, a new heuristic development process is introduced and 116 playability heuristics are developed. This study significantly expands the pool of playability heuristics that can be used by game developers for computer game design. The lexical method in this study demonstrates its effectiveness in developing interface design guidelines when a large number of online reviews are available on a system or product. It can be extended to other fields as well.
机译:这项研究的目的是通过对在线游戏评论中使用的名词和形容词的词法分析来发展可玩性启发式方法。采用了修订的词汇方法来分析821,122个在线评论中的名词和形容词。从分析中提取了九十七(97)个因素。基于这些因素上的名词和形容词,引入了一种新的启发式开发过程,并开发了116种可玩性启发式方法。这项研究显着扩展了可玩性启发式方法的池,游戏开发人员可以将其用于计算机游戏设计。当系统或产品上有大量在线评论时,本研究中的词汇方法证明了其在制定界面设计指南中的有效性。它也可以扩展到其他领域。

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