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The use of game engines and virtual models to build a simulator for Intelligent Transportation Systems

机译:使用游戏发动机和虚拟模型来构建智能交通系统的模拟器

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The use of simulators on Intelligent Transportation Systems allows to recreate transit situations from real data; evaluation of algorithms without put at risk the people and assets; and analyze driver behavior on controlled experimental situations. This work shows the development of a simulator from a virtualized environment, using strategies of image processing, and a game engine which offer support and functionalities needed to the simulation. Results with experimental data in normal traffic situations that shows the operation on real time, are also presented.
机译:在智能交通系统上使用模拟器允许从真实数据中重新创建传输情况;评估算法而没有投入人民和资产;并分析对照实验情况的驾驶员行为。这项工作表明,使用图像处理的策略以及提供了模拟所需的支持和功能的游戏引擎,从虚拟化环境中开发了模拟器的开发。结果还介绍了在正常流量情况下显示实时操作的实验数据。

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