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The use of game engines and virtual models to build a simulator for Intelligent Transportation Systems

机译:使用游戏引擎和虚拟模型为智能交通系统构建模拟器

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The use of simulators on Intelligent Transportation Systems allows to recreate transit situations from real data; evaluation of algorithms without put at risk the people and assets; and analyze driver behavior on controlled experimental situations. This work shows the development of a simulator from a virtualized environment, using strategies of image processing, and a game engine which offer support and functionalities needed to the simulation. Results with experimental data in normal traffic situations that shows the operation on real time, are also presented.
机译:在智能交通系统上使用模拟器可以从真实数据中重新创建运输情况;在不使人员和资产受到威胁的情况下评估算法;并分析驾驶员在受控实验情况下的行为。这项工作展示了使用图像处理策略从虚拟环境中开发模拟器的方法,以及提供了仿真所需的支持和功能的游戏引擎。还提供了正常交通情况下的实验数据结果,可实时显示操作情况。

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