首页> 外文会议>International Conference on Pattern Recognition >A Multi-agent Based Interactive System Towards Child's Emotion Performances Quantified Through Affective Body Gestures
【24h】

A Multi-agent Based Interactive System Towards Child's Emotion Performances Quantified Through Affective Body Gestures

机译:基于多智能体的互动系统,朝着儿童的情感表演量化通过情感体内手势量化

获取原文

摘要

Studies in cognitive science have found that interactive robots, interactive games, etc., may help the emotional development of children with mental-health problems (e.g. autistic children). It is very important with these children to show empathic behaviors and to take into account their emotion when relating to them. Current technology cannot do this because it cannot recognize the emotion of the children. Few studies are directed toward this goal by categorizing affective behavior of the child into a set of discrete categories. But still two problems exist: gesture is not yet a concern as channel of affective communication in interactive technology, and existing systems only model discrete categories, but not affective dimensions, e.g., intensity. In this work, we propose a multi-agent based interactive system that can quantify child's performance (emotion with intensity of emotion) in real time.
机译:认知科学的研究发现,互动机器人,互动游戏等,可以帮助心理健康问题的儿童的情感发展(例如自闭症儿童)。对于这些孩子来说,这是非常重要的,以表现出同情行为,并在与他们有关时考虑他们的情绪。目前的技术不能这样做,因为它无法识别孩子的情绪。很少有研究通过将孩子的情感行为分类为一系列离散类别来指示这一目标。但仍然存在两个问题:手势尚未成为互动技术中的情感通信渠道的关注,现有系统仅模型离散类别,但不是情感尺寸,例如强度。在这项工作中,我们提出了一种基于多项基于代理的交互式系统,可以实时量化儿童的性能(情绪强度)。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号