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Implementation and evaluation of a collaborative learning, training and networking environment for start-up entrepreneurs in virtual 3D worlds

机译:在虚拟3D世界中启动企业家的协同学习,培训和网络环境的实施与评估

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Exchange of knowledge and ideas, building up a social network and gaining the specific expertise are the first most important steps before starting an own business or enterprise. Business incubator programs and also university innovation courses try to provide these services and impart the according knowledge to start-up entrepreneurs. Especially for potential entrepreneurs already in workforce who want to study further it is hard to find time for training sessions or workshops offered by incubators. Virtual 3D Worlds can support the needs of start-up entrepreneurs who cannot participate at local meetings, so that they can build up social contacts to peers, experts and also to potential financiers, but have also the possibility to participate in virtual seminars and workshops to gain the required knowledge. This paper focuses on identifying advantages of using Virtual 3D Worlds to enhance the imparting of the required expertise to start a business and points out ways to improve learning effects. Within this framework a Virtual 3D World especially for incubation services is implemented followed by an evaluation by students, domain experts and also pedagogical and cognitive science experts. Two different and independent studies were used to identify issues and potentials of the designed Virtual Incubator World and should also help to generalize the findings to the field of research.
机译:知识和想法的交流,建立社交网络并获得具体专业知识是首先启动自己的业务或企业之前的第一个最重要的步骤。商业孵化器计划以及大学创新课程尝试提供这些服务,并将根据知识赋予启动企业家。特别是对于想要研究的员工的潜在企业家进一步,很难找到培训员或孵化器提供的讲习班的时间。虚拟3D世界可以支持无法参加当地会议的启动企业家的需求,以便他们可以向同行,专家和潜在金融家建立社会联系,但也有可能参与虚拟研讨会和研讨会的可能性获得所需的知识。本文侧重于确定使用虚拟3D世界的优势,以提高开展业务所需专业知识并指出改善学习效果的方法。在此框架内,实现了一个尤其是孵化服务的虚拟3D世界,然后由学生,领域专家以及教学和认知科学专家进行评估。两种不同和独立的研究被用来识别设计的虚拟孵化器世界的问题和潜力,也应该有助于将研究结果概括为研究领域。

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