首页> 外文会议>International symposium on intelligent distributed computing >Using Emotion as Motivation in the Newtonian Emotion System
【24h】

Using Emotion as Motivation in the Newtonian Emotion System

机译:在牛顿情感系统中使用情感作为动力

获取原文

摘要

The main goal of this work has been to develop an emotion simulation model and agent architecture that provides artificial characters in virtual environments with believable behavior in order to enhance virtual environment experiences for human users; this means that emotions should act as motivation for agent behavior, influence and improve perception, reasoning and decision-making.We put forth the Newtonian Emotion System, a representation model vectorial in nature, easily integrated into computational environments and firmly grounded in Pluthcik's theory of emotion. The system functions according to psychological theory, influencing the way that a character perceives the environment. The system does not influence reasoning. However it does influence the agent's actions through the motivation mechanism, which we consider vital for the agent to have believable affective states.
机译:这项工作的主要目的是开发一种情感模拟模型和代理体系结构,可以在虚拟环境中提供具有可信的行为的人工人物,以增强人类用户的虚拟环境经验;这意味着情绪应该充当代理行为,影响和改善感知,推理和决策的动机。我们提出了牛顿情感系统,一种代表模型矢量,容易集成到计算环境中,并在Pluthcik的理论中坚定地基地。情感。该系统根据心理学理论的作用,影响特征感知环境的方式。该系统不会影响推理。然而,它确实影响了代理人通过动机机制的行动,我们认为这对代理人来说是可信的情感国家至关重要的。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号