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Generation of nodding, head tilting and eye gazing for human-robot dialogue interaction

机译:生成点头,头倾斜和眼睛凝视人机对话互动

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Head motion occurs naturally and in synchrony with speech during human dialogue communication, and may carry paralinguistic information, such as intentions, attitudes and emotions. Therefore, natural-looking head motion by a robot is important for smooth human-robot interaction. Based on rules inferred from analyses of the relationship between head motion and dialogue acts, this paper proposes a model for generating head tilting and nodding, and evaluates the model using three types of humanoid robot (a very human-like android, “Geminoid F”, a typical humanoid robot with less facial degrees of freedom, “Robovie R2”, and a robot with a 3-axis rotatable neck and movable lips, “Telenoid R2”). Analysis of subjective scores shows that the proposed model including head tilting and nodding can generate head motion with increased naturalness compared to nodding only or directly mapping people's original motions without gaze information. We also find that an upwards motion of a robot's face can be used by robots which do not have a mouth in order to provide the appearance that utterance is taking place. Finally, we conduct an experiment in which participants act as visitors to an information desk attended by robots. As a consequence, we verify that our generation model performs equally to directly mapping people's original motions with gaze information in terms of perceived naturalness.
机译:头部动作自然地发生,并且在人类对话沟通期间与演讲同步,并且可以携带副语言信息,例如意图,态度和情绪。因此,机器人的自然头部运动对于平滑的人体机器人相互作用是重要的。基于从头动作和对话行为之间的关系的分析推断,本文提出了一种用于产生头部倾斜和点头的模型,并使用三种类型的人形机器人(一种非常人类的Android,“Geminoid F”评估模型,一种典型的人形机器人,具有较少面部的自由度,“ROBOVIE R2”和带3轴可旋转颈部和可移动嘴唇的机器人,“TELENOID R2”)。主观评分的分析表明,与仅结束的点头或直接映射人的原始动作,所提出的模型包括头部倾斜和点头,其具有增加的自然度,或者在没有凝视信息的情况下直接映射人的原始动作。我们还发现,机器人面孔的向上运动可以由没有嘴的机器人使用,以便提供话语正在发生的外观。最后,我们进行了一个实验,其中参与者作为访问者参加的信息台的访问者。因此,我们验证我们的生成模型同样能够在感知的自然中直接用凝视信息绘制人的原始动作。

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