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Storytelling Games with Art Collections - Generic game-play design and preliminary evaluation through game testing sessions

机译:讲故事与艺术系列 - 通过游戏测试会话的通用游戏设计和初步评估

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In this paper we present a generic storytelling game, leveraging collections of artworks. We present the results of a user study that contains a series of game-testing sessions, accompanied by semi-structured group interviews and individual questionnaires. The game-testing sessions took place in several different physical environments, ranging from large exhibition areas in a high-profile cultural center, to informal casual settings. The results suggest that the proposed game may be directly applied in fine art exhibitions, providing engaging game experiences both on-site and remotely.
机译:在本文中,我们呈现了一款通用讲故事的游戏,利用艺术品集合。我们介绍了一个用户学习的结果,其中包含一系列游戏测试会话,伴随着半结构化集团访谈和个人调查问卷。游戏测试会议在几个不同的物理环境中进行,从高调文化中心的大型展区到非正式休闲设置。结果表明,拟议的游戏可以直接应用于美术展览,在现场和远程方面提供吸引游戏体验。

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