首页> 外文会议>International Workshop on Quality of Multimedia Experience >Gaming taxonomy: An overview of concepts and evaluation methods for computer gaming QoE
【24h】

Gaming taxonomy: An overview of concepts and evaluation methods for computer gaming QoE

机译:游戏分类法:计算机游戏QoE的概念和评估方法的概述

获取原文

摘要

With the advent of computer games, game providers try to improve their users' experience by ensuring high platform and transmission performance, by developing new interaction techniques and more interesting interfaces, or by launching new game ideas. However, it is still unclear how this affects user-perceived Quality of Experience (QoE). In this paper, we provide an overview of the most-discussed concepts in computer gaming evaluation, taking the perspective of a quality engineer who identifies influence factors, quantifies them in terms of performance metrics, and analyzes their impact on perceived quality features. The concepts are grouped in terms of a taxonomy which can be used for developing empirical test methods as well as instrumental prediction models for computer gaming QoE.
机译:随着计算机游戏的出现,游戏提供商试图通过确保较高的平台和传输性能,开发新的交互技术和更有趣的界面或通过发布新的游戏创意来改善用户体验。但是,目前尚不清楚这如何影响用户感知的体验质量(QoE)。在本文中,我们以质量工程师的角度概述了计算机游戏评估中讨论最多的概念,该工程师确定了影响因素,根据性能指标对其进行了量化,并分析了它们对感知质量特征的影响。这些概念按照分类法进行了分组,可用于开发经验测试方法以及计算机游戏QoE的仪器预测模型。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号