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Evolution of GameBots Project

机译:GameBots项目的演变

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GameBots is a project started in early 2000s by A. N. Marshall and G. A. Kaminka. The project aims at providing researchers a real-time virtual environment testbed for their agents. GameBots utilized environment of Unreal Tournament first-person shooter game providing several scenarios for the agents. GameBots project was continued by several research groups resulting in many interesting applications. In this paper we summarize evolution of the GameBots project and contributions made since the first appearance. We focus on Pogamut GameBots branch which has been steadily developed for six years with many improvements and optimizations.
机译:GameBots是A. N. Marshall和G. A. Kaminka在2000年代初期开始的一个项目。该项目旨在为研究人员提供针对其代理的实时虚拟环境测试平台。 GameBots利用了Unreal Tournament第一人称射击游戏的环境,为特工提供了几种方案。几个研究小组继续进行GameBots项目,结果产生了许多有趣的应用程序。在本文中,我们总结了GameBots项目的演变以及自首次出现以来所做的贡献。我们专注于Pogamut GameBots分支,该分支已经稳定发展了六年,并进行了许多改进和优化。

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