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An Evaluation of Open Source Physics Engines for Use in Virtual Reality Assembly Simulations

机译:用于虚拟现实装配仿真的开源物理引擎的评估

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We present a comparison of five freely available physics engines with specific focus on robotic assembly simulation in virtual reality (VR) environments. The aim was to evaluate the engines with generic settings and minimum parameter tweaking. Our benchmarks consider the minimum collision detection time for a large number of objects, restitution characteristics, as well as constraint reliability and body inter-penetration. A further benchmark tests the simulation of a screw and nut mechanism made of rigid-bodies only, without any analytic approximation. Our results show large deviations across the tested engines and reveal benefits and disadvantages that help in selecting the appropriate physics engine for assembly simulations in VR.
机译:我们比较了五个免费提供的物理引擎,重点是虚拟现实(VR)环境中的机器人装配仿真。目的是通过通用设置和最小参数调整来评估引擎。我们的基准测试考虑了针对大量物体的最短碰撞检测时间,恢复特性以及约束可靠性和主体互穿性。另一个基准测试仅测试了由刚体制成的螺杆和螺母机构的模拟,而没有任何解析近似。我们的结果表明,测试引擎之间存在较大偏差,并揭示了利弊,有助于选择合适的物理引擎进行VR中的装配仿真。

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