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Mask cost reduction with circuit performance consideration for self-aligned double patterning

机译:考虑到自对准双重图案的电路性能,降低了掩模成本

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Double patterning lithography (DPL) is the enabling technology for printing in sub-32nm nodes. In the EDA literature, researchers have been focusing on double-exposure double-patterning (DEDP) DPL for printing arbitrary 2D features where the layout decomposition problem for double exposure is an interesting graph coloring problem. But due to overlay errors, it is very difficult for DEDP to print even 1D features. A more promising DPL technology is self-aligned double patterning (SADP) for 1D design. SADP first prints dense lines and then trims away the portions not on the design by a cut mask. The complexity of cut mask is very high, adding to the skyrocketing manufacturing cost. In this paper we present a mask cost reduction method with circuit performance consideration for SADP. This is the first paper to focus on the mask cost reduction issue for SADP from a design perspective. We simplify the polygons on the cut mask, by formulating the problem as a constrained shortest path problem. Experimental results show that with a set of layouts in 28nm technology, we can largely reduce the complexity of cut polygons, with little impact on performance.
机译:双图案光刻(DPL)是在低于32nm的节点上进行打印的使能技术。在EDA文献中,研究人员一直致力于将双曝光双图案(DEDP)DPL用于打印任意2D特征,其中,双曝光的布局分解问题是一个有趣的图形着色问题。但是由于覆盖错误,即使是一维特征,DEDP也很难打印。一种更有前途的DPL技术是用于一维设计的自对准双图案(SADP)。 SADP首先打印浓密的线条,然后通过裁切蒙版修剪掉不在设计上的部分。切割面罩的复杂性非常高,增加了制造成本。在本文中,我们提出了一种考虑了SADP电路性能的掩模成本降低方法。这是第一篇从设计角度关注SADP的掩模成本降低问题的论文。通过将问题公式化为约束的最短路径问题,我们简化了切割蒙版上的多边形。实验结果表明,使用28nm技术中的一组布局,我们可以在很大程度上减少剪切多边形的复杂性,而对性能的影响很小。

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