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Facial Cloning for Online Interactive Systems

机译:在线互动系统的面部克隆

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摘要

In this work, we address the problem of robust real-time facial cloning for online interactive systems. The main contributions of the paper are as follows. For face analysis, we develop an extended 2D+3D Active Appearance Models (AAM) based 3D face and expression tracking framework. Moreover, we introduce a robust shape initialization method to handle agile head motion and a penalty function to avoid unallowable mouth shapes. For face synthesis, we generate online real-time 3D expression by blending the expression bases, and these expression bases are created through an offline expression mapping algorithm.
机译:在这项工作中,我们解决了在线交互式系统中强大的实时面部克隆问题。本文的主要贡献如下。对于面部分析,我们开发了基于2D + 3D主动外观模型(AAM)的扩展3D面部和表情跟踪框架。此外,我们引入了一种健壮的形状初始化方法来处理敏捷的头部运动,并采用惩罚函数来避免不允许的嘴形。对于人脸合成,我们通过混合表达库来生成在线实时3D表达,并且这些表达库是通过离线表达映射算法创建的。

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