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User-Centered Generation of New Product Concepts: A Case Study Of Human Factors and Industrial Design Collaboration

机译:以用户为中心的新产品概念生成:人为因素与工业设计协作的案例研究

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This paper describes a non-traditional user-centered approach for developing the first concepts for a consumer product having a new technology not yet seen in the marketplace at the time of the study. The method facilitates significant user contributions to the generation of compelling concepts by engaging them in both graphically and physically visualizing and communicating their perceptions. A Human Factors Engineer and an Industrial Designer collaborated to apply the method for the purpose of ultimately developing usability and appearance models for the new product. Interviewing and real-time sketching were used to translate users' ideas to graphical form. In addition, the children's game, Mr. Potato Head, was adapted to allow users to physically build concepts. Twelve participants were engaged in the study and the result was a diverse set of candidate concepts for the product. Although the study met our objectives, learnings are discussed that could enhance future deployment of the method.
机译:本文介绍了一种非传统的以用户为中心的方法,用于开发具有新技术的消费品的第一个概念,该新技术在研究之时尚未在市场上看到。该方法通过使他们参与图形和物理可视化并传达其感知,从而促进了用户对引人入胜的概念的重大贡献。人为因素工程师和工业设计师共同合作应用该方法,以最终为新产品开发可用性和外观模型。采访和实时素描被用来将用户的想法转换为图形形式。此外,对儿童游戏马铃薯头先生进行了修改,以允许用户实际构建概念。十二名参与者参与了研究,结果是该产品的一系列候选概念。尽管该研究达到了我们的目标,但是讨论了可以增强该方法未来部署的学习。

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