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Designing to support reasoned imagination through embodied metaphor

机译:通过体现隐喻设计支持推理的想象力

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Supporting users' reasoned imagination in sense making during interaction with tangible and embedded computation involves supporting the application of their existing mental schemata in understanding new forms of interaction. Recent studies that include an embodied metaphor in the interaction model, which relates action-based inputs to digital outputs, have provided evidence that this approach is beneficial. Yet the design of such systems has been difficult and full of setbacks. Wide spread adoption of this approach requires a better understanding of how to design such embodied metaphor-based interactional models. We analyze three recent design-based research studies in which we have been involved in order to derive design knowledge that may inform others. Following a case study methodology we identify kernels or points in the design process where discontinuities between predicted and actual interaction highlight important design knowledge.
机译:在与有形和嵌入式计算的互动期间,支持用户的推理想象力涉及支持其现有心理模式的应用,以了解新的交互形式。最近的研究包括相互作用模型中的一个体现的隐喻,这将基于动作的输入与数字输出相关,已经提供了这种方法是有益的。然而,这种系统的设计困难和充满了挫折。这种方法的广泛传播采用需要更好地了解如何设计这种基于隐喻的互动模型。我们分析了最近的三个基于设计的研究研究,其中我们参与了我们所涉及的才能推导出可通知别人的设计知识。遵循案例研究方法,我们在设计过程中识别内核或点,其中预测和实际交互之间的不连续性突出了重要的设计知识。

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