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'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents

机译:“杀手短语”:使用数字角色扮演代理进行游戏的设计步骤

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The Killer Phrase game is a digital role-playing game where the player is the moderator of a discussion between two debating robots. In this article, the design steps for the creation are explained, such as building the simulation model, designing sub-games, implementing dialogues starting from a script, and testing and tuning the game. Concluding, advantages and disadvantages of the virtual game compared to a 'real' role-playing game are discussed.
机译:杀手短语游戏是一种数字角色扮演游戏,其中玩家是两个辩论机器人之间的讨论的主持人。在本文中,说明了创建的设计步骤,例如,构建仿真模型,设计子游戏,从脚本开始实现对话以及测试和调整游戏。最后,讨论了虚拟游戏与“真实”角色扮演游戏相比的优缺点。

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