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Image and video based painterly animation

机译:基于图像和视频的绘画动画

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摘要

We present techniques for transforming images and videos into painterly animations depicting different artistic styles. Our techniques rely on image and video analysis to compute appearance and motion properties. We also determine and apply motion information from different (user-specified) sources to static and moving images. These properties that encode spatio-temporal variations are then used to render (or paint) effects of selected styles to generate images and videos with a painted look. Painterly animations are generated using a mesh of brush stroke objects with dynamic spatio-temporal properties. Styles govern the behavior of these brush strokes as well as their rendering to a virtual canvas. We present methods for modifying the properties of these brush strokes according to the input images, videos, or motions. Brush stroke color, length, orientation, opacity, and motion are determined and the brush strokes are regenerated to fill the canvas as the video changes. All brush stroke properties are temporally constrained to guarantee temporally coherent non-photorealistic animations.
机译:我们介绍了将图像和视频转换成描绘不同艺术风格的绘画动画的技术。我们的技术依靠图像和视频分析来计算外观和运动属性。我们还将确定来自(用户指定的)不同来源的运动信息并将其应用于静态和动态图像。然后,使用这些编码时空变化的属性来渲染(或绘制)所选样式的效果,以生成具有绘制外观的图像和视频。绘画动画是使用具有动态时空特性的画笔描边对象的网格生成的。 样式控制这些笔触的行为以及它们在虚拟画布上的渲染。我们提出了根据输入的图像,视频或运动来修改这些笔触的属性的方法。确定画笔笔触的颜色,长度,方向,不透明度和运动,并在视频更改时重新生成画笔笔触以填充画布。所有画笔描边属性在时间上都受到限制,以确保时间上连贯的非照片级逼真的动画。

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