首页> 外文会议>Proceedings of I3D 2010 : 2010 ACM SIGGRAPH symposium on interactive 3D graphics and games >Interactive Painterly Stylization of Images, Videos and 3D Animations
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Interactive Painterly Stylization of Images, Videos and 3D Animations

机译:图像,视频和3D动画的交互式绘画风格化

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We introduce a real-time system that converts images, video, or 3D animation sequences to artistic renderings in various painterly styles. The algorithm, which is entirely executed on the GPU, can efficiently process 512~2 resolution frames containing 60,000 individual strokes at over 30 fps. In order to exploit the parallel nature of GPUs, our algorithm determines the placement of strokes entirely from local pixel neighborhood information. The strokes are rendered as point sprites with textures. Temporal coherence is achieved by treating the brush strokes as particles and moving them based on optical flow. Our system renders high quality results while allowing the user interactive control over many stylistic parameters such as stroke size, texture and density.
机译:我们引入了一种实时系统,该系统可以将图像,视频或3D动画序列转换为各种绘画风格的艺术效果。该算法完全在GPU上执行,可以以超过30 fps的速度有效处理512〜2分辨率的帧,其中包含60,000个单独的笔画。为了利用GPU的并行特性,我们的算法完全根据本地像素邻域信息确定笔划的位置。笔触呈现为带有纹理的点精灵。通过将笔刷笔触视为粒子并将其基于光流移动,可以实现时间一致性。我们的系统呈现高质量的结果,同时允许用户交互式地控制许多样式参数,例如笔触大小,纹理和密度。

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