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Encouraging task-related dialog in 2D and 3D shared narrative workspaces

机译:在2D和3D共享叙事工作区中鼓励与任务相关的对话框

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This paper describes a series of studies conducted to evaluate methods of encouraging productive dialog between young children in 2D and 3D shared narrative workspaces. These workspaces were based on the Graphic Story Writer (GSW), an interactive system that produces coherent narrative text in response to user interactions. In particular, we examine the effect of introducing "positive interdependence" between collaborators as a way of encouraging productive dialog.Three studies of user interactions with the GSW were performed. An initial study of collaborative storytelling using a 2D version of the GSW demonstrated the technical feasibility of creating a shared 2D workspace devoted to narrative construction The study also confirmed the difficulty of encouraging communication between children during synchronous learning activities at separate computers. The second study introduced an additional condition that created positive interdependence between users. Users in this condition had significantlymore on-task communication than those in the other conditions. We go on to describe how we modified the 2D GSW model to support collaboration in a 3D shared workspace, and provide observations and insights gained from a usability study of the 3D GSW.
机译:本文介绍了一系列研究,以评估鼓励在2D和3D共享叙事工作区中的幼儿之间进行富有成效的对话的方法。这些工作空间基于图形故事作家(GSW),这是一个交互式系统,可以响应用户交互而生成连贯的叙述文本。特别是,我们研究了在协作者之间引入“积极的相互依赖”作为鼓励进行富有成效的对话的一种方法的效果。进行了三项有关用户与GSW交互的研究。使用GSW的2D版本进行的协作叙事的初步研究表明,创建一个专用于叙事结构的共享2D工作空间的技术可行性。该研究还证实了在单独的计算机上进行同步学习活动时,鼓励儿童之间进行交流的困难。第二项研究引入了附加条件,在用户之间建立了积极的相互依存关系。与其他条件下的用户相比,在这种情况下的用户的任务通信能力明显更高。我们继续描述如何修改2D GSW模型以支持3D共享工作区中的协作,并提供从3D GSW可用性研究中获得的观察结果和见解。

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