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DE.FORM

机译:变形

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摘要

Breathing life into the digital void is the core goal of my practice. As a technical artist I use 3D software and interactive real-time graphics to generate responsive performance for stylized 3D characters in virtual worlds. Working with stylized form allows me to explore the essence of motion. This practice is a symbiosis of code and aesthetics. Virtual Reality (VR) has [re]emerged as an artistic medium that fuses game mechanics and interactivity with active storytelling and character performance. The tranquil first person experience in DE.FORM presents the player with various creatures floating around the player while tracking the players gaze and head position. DE.FORM examines the importance of player immersion and how presence is maintained while interacting with responsive stylized 3D characters in VR. This has been achieved by employing rules of non-verbal communication and plausible motion in order to maintain player immersion.
机译:使生活充满数字空缺是我实践的核心目标。作为一名技术艺术家,我使用3D软件和交互式实时图形为虚拟世界中的程式化3D角色生成响应性能。使用程式化的形式可以让我探索运动的本质。这种做法是代码和美学的共生。虚拟现实(VR)作为一种艺术媒介得以重新出现,它将游戏机制和互动性与活跃的讲故事和角色表演融合在一起。 DE.FORM中宁静的第一人称体验为玩家提供了漂浮在玩家周围的各种生物,同时还能追踪玩家的目光和头部位置。 DE.FORM检验了玩家沉浸感的重要性以及在与VR中的响应式3D角色进行交互时如何保持存在感。这是通过采用非语言交流和合理的运动规则来保持玩家沉浸感而实现的。

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